Applications of Integrals
Work
One of the main applications of integration in engineering and physics is computing work.
work = force * distance
if the force is constant. Special case of:
work = ∫force over distance
In real life you always have a variable force.
Houke's Law (spring extension problems)
f = kx
force = (spring constant) * (distance past resting)
If you have a 3m spring and you stretch it to 7m, how much work did it take?
k = 1.5
integrate from not streatched to distance past resting of 4 (7m-3m)
w = ∫[0,4] 1.5x dx
1.5(x^2/2)
12 jules
If the problem does not give you k, you likely have to figure it out from other information:
"It takes 20N of force to extend 15m"
recall f = k * x
so 20 = k * 10
so k = 2
Bucket on a rope problems
A bucket weighs 4N and is hanging at the bottom of a 6m length of rope. The rope weighs (density) 1.5N/m. How much work does it take to pull up the bucket?
Force is changing because the amount of rope you have to pull is always changing.
w = ∫f
w = ∫[0,6] 4 + 1.5(6-y) dy
break up into bucket and rope
∫[0,6]4dy + 1.5∫[0,6]6-y dy
(4*6) + 1.5(6y-(y^2/2))|[0,6]
What about if it is raining and filling up the (initially empty) bucket at 2N/s and the bucket is being raised at 1m/s and the bucket can hold 8N of water?
w = ∫Fbucket + ∫Frope + ∫Fwater before full + ∫Fwater when full
for the integral of force of water, think about how every meter the bucket goes
up there is 2N of water filling the bucket because the rates have the same unit
∫[0,6] 4 dy + ∫[0,6] 1.5(6-y) dy + ∫[0,4] 0 + 2y dy + ∫[4,6] 8 dy
for the upper bound on the water before full limit:
bucket stops filling when 2y = 8
y = 8/2 = 4
Fluid forces
A cylindrical tank is full of fluid which weight at height y is 5 - y. Tank has height 3 and radius 2. How much work to pump the fluid vertically out of the tank?
Divide the fluid into discs and integrate density * height * area of disc
∫[0,3] (5-y)(3-y)pi2^2 dy
If the tank is not full, still use the full container height but only integrate to how full the tank is.
More involved examples
These questions can get challenging but it's normally in a unique way and you really just have to think about the problem. Here is an example that involves a changing radius of each disc and some unit conversions:
A tank in the shape of an inverted right circular cone has height 6 meters and
radius 3 meters. It is filled with 3 meters of hot chocolate. Find the work
required to empty the tank by pumping the hot chocolate over the top of the
tank. The density of hot chocolate is 1090kg/m^3
Volume of each slice is pir^2 dy, and you can see radius is a ratio of height
and width 3/6 so radius is y/2 so pi(y/2)^2.
Multiply by the density 1090(1.4)piy^2 dy and you get a mass because the
original units are kg. To find the weight of that mass you need to multiply by
gravity, 9.8
Then you can set up the integral as normal:
∫[0,3] (6-y)(1090)(1/4)piy^2(9.8) dy
Surfaces of revolution
Method of discs
Take a 2d curved region, rotate it 360 degrees, find the volume of the 3d object you produced.
Compose the 2d region of lines, scan the region and at each line you rotate it (creating a disc). ∫ area of discs to get the volume of your shape. Bounds of integration are normally the height of the shape.
Area of disc is pir^2
For example, curve x^2 going up to y=1
y = x^2, so x=sqrt(y)
∫[0,1] pi(sqrt(y))^2 dy
= pi/2
Donuts
There might be a hole in the middle of the 3d shape. You can solve this in two parts: (vol if completely solid) - (vol of gap).
ex:
Region between y=x, x=1, y=0 (makes a triangle)
Rotate around x=4 (so there is a gap between x=1 and x=4)
∫[0,1] pi(4-y)^2 dy - ∫[0,1] pi(3)^2 dy
The hardest parts of these problems are finding the expression for the length of the radius of both parts. Especially x^2, |x| etc… because the negative is lost and you have to re-add it to one side.
You might have to break the shape up into multiple pieces and add the volume together at the end. Just draw it out and it normally makes sense.
Method Of Shells / Cylinders / Tubes
If the method of discs is resulting in a super painful integral, try the method of shells.
Shells are like discs, but you slice the shape in parallel to the axis of rotation.
If axis is vertical then integral is dx, dy if axis is horizontal.
Integrate the surface area of the resulting cylinders.
surface areay = 2pirh
r = radius of disc, h = how tall is the cylinder
Other then that it is super similar to the method of discs - just draw it out and it normally makes sense. Bounds of integration are the length of the original shape against whatever your axis of integration is.
You can end up with multiple integrals with shells if the height of your cylinder changes at some point. Then you need two integrals and add them together to get the total volume.
Surface area
Similar to volume problems but a little simpler.
Rotating y = e^x , 0 <= x <= 1 around the x-axis, what is the surface area?
Set up a discs problem but integrate the circumference (2pir) and include
account for curvature (more on this in calc III).
∫ circumference (sqrt(1 + (f'(x))^2))
∫[0,1] 2pie^x * sqrt(1 + (e^x)^2) dx